The Agency Algorithm

This project won Best Soft Skills Solution at DevLearn 2025 and demonstrates how instructional design can intersect with philosophy and aesthetics.

The Agency Algorithm is a multi-room interactive experience that blends instructional design, game-like mechanics, and philosophical inquiry. Built in Articulate Storyline, it immerses learners in ethically complex scenarios like AI-driven triage and algorithmic warfare.

The Agency Algorithm demonstrates my ability to design narrative-driven eLearning, implement complex branching logic, and integrate aesthetics with high conceptual depth.

My goal with this project was to bridge philosophy and instructional design, creating an innovative learning experience that immerses students in thought experiments while encouraging critical reflection on the role of technology on human agency.

Triage Garden

In this scenario, learners step into a high-stakes environment where only one life can be preserved. The design uses scenario-based learning (SBL) to immerse participants in morally complex decision-making, reflecting real-world medical triage dilemmas already being shaped by AI.

Mask Archive

The Mask Archive invites learners to confront the hidden systems of surveillance embedded in everyday technologies. The scenario focuses on biometric data, geolocation tracking, and social media/messaging platforms, showing how these tools can be repurposed for monitoring, profiling, and control.

The Armory

The Armory places learners in a simulation where hesitation is not an option: decisions around automated defense systems must be made instantly, raising questions of responsibility, control, and unintended harm. This scenario explores how AI-driven weaponry and automated response tools challenge human agency in high-stakes contexts.

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SimGate: Future Ethics Course